Sunday , May 16 2021

How the Ultimate Smash Bros. characters are designated and why other games should emulate this process




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Super Smash Bros. Ultimate is most likely the biggest release of video games since December. The fans of the show are expecting an accelerated respiration for every detail of the game before launching on December 7, exclusively on the Nintendo switch.

Super Smash Bros. UltimateCredit: Nintendo

Wednesday, Game informant revealed the role of the game director, Masahiro Sakurai, and the team's thinking process when he selected the characters to be the list for SSBU game.

Sakurai said it's important to include all the characters in previous versions of the game. There are, obviously, a lot of characters that can be included in the new game, but obviously there must be a limit. Sakurai said he does not want to disappoint his fans, but he knows it's impossible to thank every fan of the game.

The list is completed at the beginning of the game's development, ie there are no late additions. SSBU the team focuses on turning the scene of each character into a personality and vibe, even if it means adding to exaggeration. The development team ensures that it is well-prepared for each character and is not afraid to improve it if it is to improve the current game.

Ultimately, final decisions reach balance, fan desire and variety. It's easy to see how this approach works SSBU, but when you choose the list for a combat game franchise or even a series of sports video games, this is how developers and publishers should determine what they will include in future games.

No fan of a series will applaud the exclusion of characters previously included in a game. It is part of the reason that there was a slight disorder when Bandai Namco Soul Calibur VI was initially planned for release without Talim. Players are conditioned to wait to receive everything that was in a previous version and the new additions that make the success worth buying.

Into the NBA 2K, we saw ways, classic teams and eliminated players. Sometimes there are licensing issues, but other features disappear without explanation.

Although this kind of inclusion and consciousness is necessary, it is also important for the developer and publisher to realize that they can not please everyone. No matter how much is packed in the game, someone will talk about what is not included. As Sakurai says, the best approach is to decide on the list at the beginning of development and to focus on achieving the highest quality.

SSB the community was among the most dedicated, and this thought process must be part of the reason. Look for Forbes coverage of this massive launch in December.

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Super Smash Bros. Ultimate is probably the biggest release of the December video game. The fans of the show are expecting an accelerated respiration for every detail of the game before launching on December 7, exclusively on the Nintendo switch.

Super Smash Bros. UltimateCredit: Nintendo

Wednesday, Game informant revealed the role of the game director, Masahiro Sakurai, and the team's thinking process when he selected the characters to be the list for SSBU game.

Sakurai said it's important to include all the characters in previous versions of the game. There are, obviously, a lot of characters that can be included in the new game, but obviously there must be a limit. Sakurai said he does not want to disappoint his fans, but he knows it's impossible to thank every fan of the game.

The list is completed at the beginning of the game's development, ie there are no late additions. SSBU the team focuses on turning the scene of each character into a personality and vibe, even if it means adding to exaggeration. The development team ensures that it is well-prepared for each character and is not afraid to improve it if it is to improve the current game.

Ultimately, final decisions reach balance, fan desire and variety. It's easy to see how this approach works SSBU, but when you choose the list for a combat game franchise or even a series of sports video games, this is how developers and publishers should determine what they will include in future games.

No fan of a series will applaud the exclusion of characters previously included in a game. It is part of the reason that there was a slight disorder when Bandai Namco Soul Calibur VI was initially planned for release without Talim. Players are conditioned to wait to receive everything that was in a previous version and the new additions that make the success worth buying.

Into the NBA 2K, we saw ways, classic teams and eliminated players. Sometimes there are licensing issues, but other features disappear without explanation.

Although this kind of inclusion and consciousness is necessary, it is also important for the developer and publisher to realize that they can not please everyone. No matter how much is packed in the game, someone will talk about what is not included. As Sakurai says, the best approach is to decide on the list at the beginning of development and to focus on achieving the highest quality.

SSB the community was among the most dedicated, and this thought process must be part of the reason. Look for Forbes coverage of this massive launch in December.


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